![]() Sets whether the NPC will report crimes for followers, also whether they will commit one if you ask them to. ![]() Only takes effect after an NPC has the "resetai" command used on it. Settings go from 0 up to 4 (4 makes them foolhardy and 0 makes them always flee, 1 will make them likely to flee when they are hurt or their allies die). Sets the chance that an NPC will flee from combat. " " is the ActorValueCode, " " is the ActorValue you wish to change and " " refers to the change you want, either positive or negative.įorce the buff value to permanently change. To change the value you want, type the following in the console:
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